Monday, January 9, 2012

Game Day 1/8/11

Some pics from yesterday's game over at Hobby Town.

First game was the hold the line scenario. The scenario has some real balance issues I think. As the defender was IS and had some low point units, It was prohibitively difficult for the defender to win as the offense sunk a lot of points into a few clan mechs. It meant that in order to win, the defender had to hunt down the elementals AND kill a few mechs... and there was no incentive by the offense to even present the elementals as a target.
Or to rephrase, the Defender didn't have to kill his equal number per se, he had to take out over 150% of his BV just to get close.
Or are we reading the wrong?

And considering the resilience of the Jade Falcon Fire elementals, it would have been tedious had it played out.

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Axe wielding midget out of friggin NO WHERE.
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Pristine Orion goes down in the first shot by a lucky head cap from a Warhawk-C. PAINFUL. It just goes down from here.
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JadeFalcon shifting left and splitting the defenses piecemeal.
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Right flank breaks down and scatters attempting to pull in the penetrating clan elements.


At this point we called it. It was pretty apparent that if the defender got ONE point it would be by luck alone. We still had some time to do an interesting game. So we re-cocked it real quick for a game of "Capture the Giant Miniature RadioActive Space Hamster".
The game disentegrated to LOLs.

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Hamster at the snap.
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Clan player picks up the hamster and runs. IS player starts realizing the value of numbers as the clan player has too many targets to respond.
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Carnage comes full circle as mechs start falling in a brutal grudge match. Mechs are overheating, PSRs PSRs EVERYWHERE. The dead pile up in quick succession.
The Warhawk-C dies on principle (with its juiced pilot it was 4100pts of slow moving target).
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The ball is resnapped and picked up by the hiding Dasher. But players are getting incapacitated faster than they can be accounted for. One clanner player was close to loosing his entire team to a recreation of "Man Getting Hit By Football."

Store was closing so we called. Only the proxied clan got a point, so he wins the match. I'm sure he'll have a lot to reminisce about in the ICU with his buddies.

Great game, looking forward to the next session with hopefully some more balanced scenarios.

4 comments:

  1. Looks like is was a great game! Shame I wasn't there, but it would've just meant more IS targets.

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  2. More targets is always good. :)
    IS could of used some help. That way it wouldn't of had to be one of the 2v1 scenarios. Besides, it was apparent the short comings of Gordon's setup when the range closed to the IS. Sure they were bailing mechs at an almost 2:1 rate. But IS is coming out ahead at that exchange.

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  3. Playing longwise helped the clans too. I should have waited entirely out of los for some poor clamber to stick his nose out to get it shot off.

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  4. Yep, on both accounts. Waiting till you can bludgeon the clanners out of their tech edge is usually the way to go. (or at the very least make fire lanes that limit return fire)

    But... longwise is how that scenario is ran. I think we should make our own scenarios though, the ones from the book are... sketchy.

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