Monday, January 30, 2012

Picking up objects/ Sunday Game Day

Sunday Game Day is still a go.

I will be bringing Aerospace to test out those new rules. If anyone wants, we can do straight air to air games.

Also, regarding picking things up and changing the rules. Even though it used to be a 1mp and piloting skill roll in the past, per TacOps pg. 92 on picking up inanimate objects:

"Regardless, the unit must be in the hex with the
object during the Physical Attack Phase; if the item is only “level
1” in height, the ’Mech must be in a hull-down position (see Biped
’Mech under Hull Down rules, p. 21) to pick it up.
Like finding a club, when attempting to pick up an inanimate
object, the unit may not fire weapons or make physical attacks
during the turn."


Effectively, you just enter the hex and wait till the physical phase to pick it up. I suppose that makes sense since you don't pay MP to punch or kick either.

2 comments:

  1. Thanks for the game! It was a blast.

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  2. NP, it was a great game. Btw, what was the name of your unit? Did you have a short blurb about the unit history you'd like to add?

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